EPISODE
#34
SUMMARY:
Game
Date: 12-01-14
Cast:
Sparruu, Frothgar, Argus, Azmooth
The
door is ancient and sealed shut by time. Peering at it, Vek suddenly
notices faint traces of letters...the door has writing on it! The
script, he says, is tong tet,
one of the necromantic languages. He cannot read it...but his dead
brother Lor can.
Pulling
out his brother's black and silver dagger he cuts his palm, dripping
blood on the burnt body and calling forth his brother's spirit. The
body jerks to life, walking like a zombie.
What
is with this Vek??
The
corpse of Lor stands before the door and whispers in an ancient
tongue the writing he sees there. Vek works it out, mouthing the
words:
Oblivion
is the warmth we crave
Beyond
this door is our grave
We
cease our wicked ways
Until
again the light of day
We
are lost children
Vek
commands his brother to then rip open the doors. He does, and a spray
of black needles pepper his burnt corpse. "You are free now, my
brother." Vek whispers, turning his brother's body to ash.
Inside
is a long corridor flanked by statues of snake men. Cautiously they
are checked and found to be trapped by Sparruu's prayers to Miana
Musina. But how are the traps sprang? Azmooth whips out a boomerang
and throws it down the corridor. All the snakes lower their swords
and shoot black needles fruitlessly! Ancient traps. Mechanical in
nature, requiring to be reset by hand.
The
blue gemstone eyes are pilfered from the heads of the statues. The
last one has red eyes. After knocking off its head Frothgar attempts
to pry the eyes loose...and a beam of scorching light sears his
hands!
An
idea...he holds the severed head forward and pokes at the
eyes...beams of read shoot forth. Is this a new ranged weapon? We
shall see.
Further
into the tomb they go. Vek makes cryptic comments about the "lost
children".
"Long
ago a king's sons went missing and he offered a great reward for
their return. But no one could find them. They are the lost
children."
Sounds
legit.
Sparruu's
miracle of trap-seeing lasts a few moments longer and they see that
the place is riddled with traps. It will be slow going.
Along
some of the walls are murals depicting the evil of vile monsters. One
of them seems to depict the Shrine of Worms! Could all of this be
connected?
After
using a long pole to acquire a wolf-headed mace, which only Frothgar
was able to wield without electric shock, they notice the stench of
nobberlochs approaching. Azmooth sees them entering. Then a woman in
red and black robes commands them to seal the doors. Two arrows fly
from Azmooth's bow and one of the finds purchase in the female before
the doors slam shut, sealing them in the tomb...
End of
#34
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