Here's a BX character sheet I put together by taking elements from various other sheets and Black Pudding pages plus new elements. It's landscape, which is not my usual thing. But you know in actual use a landscape sheet is more practical from what I've noticed. I did a bunch of pregens in landscape for a Nerdlouvia con and it saved table space.
Sunday, January 10, 2021
Saturday, January 9, 2021
I drew this demon today and it turned out kinda cool. I'm shit with drawing chains so I really tried to do them some justice. Still not perfect but I think better than previous attempts. Chains are hard!
So this guy will go into Black Pudding 7 and I'm not sure exactly in what context yet. The issue is still very wee and hasn't grown into itself so I will probably set him to the side and see where the other pages go before giving him a role. He might be a monster entry, part of an adventure, or art for some cool magic shit. Not sure yet.
I actually have two themes at work right now. The cool wizard cover idea suggests an issue filled with wizardly stuff and this demon on a chain goes nicely with that. But the thing I've worked on the most is a mini-setting for an all-Thief campaign called Low Downs. So who knows...
|Here's the doodle that spawned the demon.|
Thursday, January 7, 2021
Wednesday, January 6, 2021
This is the Rat Bastard, a class I scribbled long ago in the early days of Black Pudding. I honestly don't remember why this class wasn't in any issue of the zine so far but I assure you this bastard will be in issue #7.
And what else will be in issue #7, you ask? Well that's a good question. My process for this zine is fairly organic, meaning I tend not to play too much of it ahead. What tends to happen is I do little bits here and there and then I'll chew into something bigger (such as an adventure like Vault of the Whisperer from issue #2, using a sweet map from skullfungus). Once I get something significant finished it's as if I hit critical mass and I just continue to hammer away until I have an entire issue completed. That's pretty much how all my projects go, honestly.
So for #7 I have a few finished pages, such as the Rat Bastard and a character sheet or two, plus a metric ton of notes. Which of those notes will become parts of the zine I am not sure. I've got my eye on this mini-setting called Low Downs (welcome to the Days of Low Adventure!). But also there's a lot of material that I have created for GOZR that, honestly speaking, is absolutely BX compatible and could be presented in Black Pudding. So I might go that route since GOZR is coming along so damn slowly and I really have no idea when I'll be ready to publish it.
Translation: Be ready for some random tables!
Saturday, January 2, 2021
Friday, January 1, 2021
|A random Dyson map.|
Dyson Logos has, in addition to many other things, drawn a map or two. And they're quite good. So good are they that his name is basically synonymous with maps in the RPG circles. When I'm running a shotgun game and I need a quick map I just google Image his name and I'll have what I need in minutes.
If you google image my name and add "map" you get some maps but none of them are mine. It's because I don't draw a lot of maps. Why?
I mean, I love a good map and I've done a bunch of them. But I tend to do world maps more than dungeons and then I don't like to share them until I have a world to share... which is a pretty big hurdle to get over. So I have lots of world maps laying around for worlds that were merely a name or idea.
I have a love/hate thing with maps. I have always been attracted to things that invite me to create. Pens and papers and RPGs invite one to create. A map has the capacity to invite creativity as well, but it is also by definition a bit of fixed real estate. Once you map an island then it is "known". If the map is reliable, of course. I think this idea of fixing something firmly in place fucks with my psyche and I resist it.
Still, a lovely map is a lovely map and inspires you to step into it. Maps are a net good.
|A literal sandbox map for Goodman Games.|
|A region of Yria, my D&D world.|
|Early idea for Pan-Gea.|
Wednesday, December 30, 2020
But hey in this post I didn't include the very cover image that introduced me to Michael Golden. Behold the glory of Savage Sword of Conan #105. This was one of the first issues I bought off the shelf. And man o man do I love this issue. It's a simple story about Conan seeking refuge and food in a random windmill and having to kill every last motherfucker he brought with him to sustain his god damn honor. Fuck yes, Conan. Fuck yes.