Friday, January 1, 2021

Mapping

A random Dyson map.

Dyson Logos has, in addition to many other things, drawn a map or two. And they're quite good. So good are they that his name is basically synonymous with maps in the RPG circles. When I'm running a shotgun game and I need a quick map I just google Image his name and I'll have what I need in minutes.

If you google image my name and add "map" you get some maps but none of them are mine. It's because I don't draw a lot of maps. Why?

I mean, I love a good map and I've done a bunch of them. But I tend to do world maps more than dungeons and then I don't like to share them until I have a world to share... which is a pretty big hurdle to get over. So I have lots of world maps laying around for worlds that were merely a name or idea.

I have a love/hate thing with maps. I have always been attracted to things that invite me to create. Pens and papers and RPGs invite one to create. A map has the capacity to invite creativity as well, but it is also by definition a bit of fixed real estate. Once you map an island then it is "known". If the map is reliable, of course. I think this idea of fixing something firmly in place fucks with my psyche and I resist it.

Still, a lovely map is a lovely map and inspires you to step into it. Maps are a net good.

A literal sandbox map for Goodman Games.

A region of Yria, my D&D world.

Early idea for Pan-Gea.



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