EPISODE
#16
Game
Date: 07-21-14
Cast:
Sparruu, Gul’Daryh, Frothgar
Supporting
Cast: Argus, Quilliam, Skat, and 9 nearly naked dwarves
Summoning
their courage and resolve our heroes give chase to the ganguth, led
by Frothgar’s temporary ability to detect evil. What few spells the
party has left are flung and many spears and axes are chucked. A sack
of flour is thrown, but the sack explodes too far from the beast to
lend visibility.
Once
the ganguth joins battle it becomes visible again. The wounds caused
by the blows of our heroes begin to heal right before their eyes…
A
wolf summoned by Gul’Daryh – the effect of a small wolf statue –
is slaughtered by the beast after giving it a nasty bite. Soon the
crew of dwarves, gnomes, barbarians, and half-elves brings the beast
down! They continue to hack and slash at the monster for Frothgar
still sees evil stirring in its seemingly-lifeless corpse.
Gul’Daryh
quickly extracts a single rib from the monster – the component
needed to lift the curse from the old witch’s granddaughter back at
Frimmsreach. Then he makes a fire upon the monster, finally sending
it off in ashes. But Argus has already lugged the creature’s head
away from the battle to the dark, sinister pool of water and tossed
it in…a meal for some foul beast.
Will
this truly be the end of the ganguth?
Three
dwarves lie dead amid the remains of orcs and nine draw breath. Among
the living are Brickwallow Stormshot, Tankfellow Stormshot, Hulktall
Stormshot, Bruiser Barrackbomb, Bart Barrackbomb, Killminster
Barrackbomb, Urfnozzle Doorbreaker, Loots Doorbreaker, and Nabby
Doorbreaker.
Among
the dead are Boomer Earthcleaver, Zapper Earthcleaver, Shank
Earthcleaver…the brothers were struck down together in the battle.
The
party carefully places the dead dwarves on stretchers for transport
to a more fitting place of final rest and they take a long rest
themselves, regaining some strength, praying for strength, and
readying themselves.
Brickwallow
explains that the cyclopean orcs are part of a network of slaving
teams all bent on gathering as many dwarf slaves as possible and
joining together at a meetpoint in a few days. Their leader, the
notorious Ur-Kak the Swine, plans to move all his slaving bands north
of Frimmsreach to a mysterious place called The Shrine of Worms where
“the Elf” is waiting to accept them.
What
sinister plans are afoot? What darkness could this Elf be dabbling
in?
The
crew return to the dwarven stronghold down the tunnel to the east and
find weapons, armor, food, and a place to gather strength and make
plans.
End
of Episode #16
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