EPISODE
#28
SUMMARY:
Game
Date: 10-20-14
Cast:
Sparruu, Frothgar, Argus, Azmooth
Supporting
Cast: Quilliam, Gul’Daryh
The
toll of the battle is high, most of the villagers are dead or fled.
Over the course of several days Frothgar and Sparruu help with holy
rites, healing and other Clerical matters. Hunters and fishers
trickle in from other areas to help or, in some cases, to leech off
the remains.
Gul’Daryh
takes it upon himself to step into the role of sheriff for the poor
local sheriff was killed. He also plans to restore the temple on the
lake as a shrine to the elemental gods. His path of adventure with
the party has come to an end, for now.
Quilliam,
having come so close to death, holes up in Bjarn’s old place to
study his books and improve his craft.
Among
the newcomers to the village are some seedy hunters. Frothgar prays
to Frimm for the vision to see evil and is able to stroll about the
village, noticing those folks who may be up to no good. He notes one
in particular, a surly hunter named Luud who has been eyeing the
impressive sword Argus took from Urk-Kak the Swine. He and Argus have
a mutual dislike, though Luud attempts to play nice with a thin
veneer of courtesy.
Frothgar
meets with Krakster Farznickle, the dwarven general. Krakster says
“The
hammer that fell into the pit…it was not other than Thrumbok! The
very hammer of the north! With that hammer in our hands we could deal
a deadly blow to the wicked norg who stole our city so long ago. But
I cannot go after it. There is much to do…might you and your
capable friends do this deed?”
Frothgar
is eager to go after the mighty artifact. But can he convince the
others?
Meanwhile
a new face in town…she appears at the south end and has a short
exchange with the hunter Frimlod, who is on watch. It is Azmooth, a
wilderness-ready woman from a bit to the south. Her daggers and bow
mark her as an adventurer or hunter of some kind.
And
it turns out she knows Quilliam…perhaps intimately?
Soon
the crew is sitting in the common room having a biscut and drinking
bark brew. The food is not the same without Edda’s hand in the
bowl, Frimm rest her soul.
Sparruu
enters, a bit addled. He has discovered something in Bjarn’s place.
A locked and trapped chest bearing accoutrements of cultish design.
Could Bjarn have been in on the Shrine of Worms? It seems unlikely.
Plans
are discussed. To go once more into the Shrine of Worms in search of
Thrumbok, the dwarf hammer? It is to be seen. First, a quick trip to
Bjarn’s place to see what sort of supplies may be acquired…and to
check out those cultish accoutrements.
End
of Episode #28
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