Every wizard needs a familiar!
So here's one thing I'm thinking about for the game. I have structured it so that you can just choose how much of a wizard you want to be. You want a familiar, you got one. My idea is that being a wizard will be a pain in the ass with lots of problems. But so far I'm not sure I've pulled that off so I'm gonna have to revisit the rules and either give non-wizards more bennies or give wizards more flaws.
Because as it stands... you'd crazy NOT to be a wizard. I went a little nuts on the wizard stuff. I guess I am a fan of magic-users after all.











