I have this page for GOZR with stats for a few common types of gooz you might encounter in Goozer City. I had the common gooz and the alley wizard and then it dawned on me I needed the common scoundrel, the gooz who is kinda like a PC but not. I decided "bravo" was a term I never used before and it fit. A bravo could be a thug or a thief or a merc.
Saturday, April 10, 2021
GOZR is a hand-lettered, art-heavy RPG project I've been working on here and there for about a year. The core inspirational nugget are the goons that Den works with in the Den sequence of the movie Heavy Metal and Richard Corben's generally awesome weird looking characters. My idea was what if these guys inherited the earth and all the pretty people were dead? Sci-fantasy.
Regarding the stat block:
Threat = Pool of points the GM can spend to let the enemy circumvent the rules, such as taking extra actions or resisting magic.
DEF = Defense, soaking damage.
HP = Hit points.
Size = Duh. "G" means gooz size, or human if you will.
Pack = How many you might encounter.
Dmg = Damage.
I came up with this stat block early in the process and I like it. It's simple, six items you can easily remember. And it covers all the necessary bases for a game like this to function.
More on GOZR as it unfolds I'm standing at around 40 finished pages right now. The original target was 32 and there are still a few more things I need to get around to so this might end up in the 48 page range. Which... is kinda nice. Short enough that you find shit easily.