Thursday, April 6, 2017

Goblin Character Class

GOBLIN
Req: None
Prime: None
HD: d6

You are a green-skinned black-heart. You are about 3' or maybe 4' tall and fifty pounds soaking wet. Your people are known for murder, mayhem, and cannibalism. Maybe you are different? Maybe not.

You can use any weapon except those requiring two hands (they're just too much). You can wear any kind of armor that fits you (steal some halfling bits if you need to). Adorning your duds with skulls, bones, and symbols of evil makes you feel tough (+1 to hit and saving throws for 1 turn per day, per level). You make saving throws and attacks like a thief.

As a creature of the darkness, you ain't scared. You gain +1 to save against Fear spells.

You have sneaking skills. You can burglarize non-magical, non-fortified abodes such as houses and cottages.

At first level, you must choose 1 of 3 possible goblin paths: sneak, sniper, or goon.

Sneak: Add your Dexterity score to all your sneaking skills, including burglary.

Sniper: When using any ranged weapon, add +2 to your hit rolls.

Goon: You get +1 to hit and damage in melee.

GOBLIN EXPERIENCE TABLE
Level
Title
XP
HD
Hide
Sneak
Burglary
1
Squirt
0
1d6
25
20
10
2
Pucker
1000
2d6
30
25
20
3
Goob
2000
3d6
35
32
30
4
Mugger
4000
4d6
42
40
40
5
Thugger
8000
5d6
50
48
50
6
Gobbo
16000
6d6
58
56
60
7
Goblin
32000
7d6
66
64
70
8
Goblin Lord
64000
8d6
75
72
80







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