Thursday, November 27, 2025

ZSF: Badger's Hole Ep. 0

Official playtesting of ZSF kicked off Monday night with a fun session zero. The group of four players (and me) created their weird PCs. The character creation rules seem to work very well... no one was confused and we had four solid PCs, some backstories, and some reasons to be together after a little over an hour. Including banter and discussions.

We started the adventure during the final 30 minutes of play. The PCs had been hired to crew the SS Stymie on a mission to check up on a lost science faculty. No other details were given other than the pay of $200 up front and $300 upon completion. Not a fortune, but a solid little gig.

The characters are a bit of a mixed bag of weirdos.

Lucian Kane is a drug-dealing devil. Literally a devil, as that is one of the 12 Forms you can roll if you choose. He bought a fake engineering background to get hired on the gig.

Z the Inscribed is a kind of experimental artificial person. Genderless, sexless, and created to aid/serve humans on a cruise ship (I think). But a tattooing incident resulted in a death and now Z, uncertain if they did it on purpose or not, is on the run and in existential crisis mode.

Nurse Twitchet is a flytrap plant person in pants. They are out in the ZSF just looking for love, it seems.

Doctor B. P. Chitterbati is a spider person and an engineer who is for damn sure very well-read.

The PCs are on board. The ship was locked down suddenly... seems the good Captain Deuce failed to pay his docking fee at Hellion Cross space station. But some quick hacking by Dr. Chitterbati silenced the alert and freed the ship for takeoff.

Now the ship is in space and the PCs learn that there are others on board... two agents of SEDCA... the ZSF's version of the CIA. Who is really behind this mission??



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