There have been a couple of cool reviews of GOZR lately:
Some questions and criticisms were raised. I addressed them on social media but here I'm going to gather all that wisdom in one permanent spot.
The entire book was lettered by my own wee fingers. No fonts were used.
DEFENSE VS. ATTACK
I wasn't very clear about this in the book. When you attack, the damage formula is:
Attack roll minus Prowess plus weapon damage minus the target's Defense.
But what about when you're defending? In that case, damage to your PC would be determined like this:
Prowess minus Defense roll plus weapon damage minus your character's Defense.
HIGH RISK ICON
Various icons are used to determine if you should roll on a table, choose a result, or if it's an optional table. One of the icons is a skull and it means high risk/reward. When I drew that icon, I planned to have a lot of tables fitting that description. But as the game evolved I didn't include very many and none of them ended up in the character creation section.
You can see examples of the skull icon used on pages 16 and 18.