Working on the monster section for the upcoming Doomslakers B/X book. I have been maintaining a monster document since around 2014, coded in Labyrinth Lord. So most of the monsters going into this book are from that document, updated to my current taste.
Here's an example critter that I kinda like. It's a monster that offers no threat to the party and has no treasure. But harming it is a very bad idea. In fact, if the party harms a burer the only rational thing they can do next is find a quiet room and lay low for three days.
Burer
Armor Class: 9 [10] |
No. Enc: 1d6 |
Hit Dice: 1 (3 hp) |
Save: F1 |
Move: 40’ |
Morale: 4 |
Attacks: Nil |
Treasure Type: Nil |
Damage: Nil |
Alignment: Neutral |
XP: 0 |
|
This weird little potato-shaped creature lives in dens where it snuggles with mates for weeks at a time before surfacing to find some tasty butterflies and hummingbirds. It has no real defensive capabilities, but is a creature of blessed magic.
If the burer is spoken to, it will reply in perfect local dialect. The creature will go on a bit, talking at length about local happenings and revealing 1d4 local secrets of relevance to the party. On a roll of 4, the fourth secret will be the location of a treasure horde.
Any party that harms a burer will suffer 3 days of bad luck during which all random encounters do happen and all healing rolls yield a minimum result.