EPISODE #30 & #31
Game Date: 11-03-14/11/10/14
Cast: Sparruu, Frothgar, Argus, Azmooth
Supporting Cast: Quilliam
Further searching of Bjarn’s place reveals a plethora of items that may or may not be useful to our heroes. Sleds and tents, pants, shoes, hats, costume jewelry, salt, salted fish, rare spices, lanterns, oil, goblin oil! But what of these foul smelling creatures lurking in the cellar? It is decided to attempt to battle one of the nobberlochs and test their abilities.
Argus and Azmooth descend into the cellar and quickly lure the creatures out of the hole in the wall. Battle ensues. But upstairs some mysterious force slams the door shut, locking it. Sword blows and flaming oil are dispatched and Sparruu masterfully jimmies the hinges of the door to get it open, freeing the party from the stinking cellar.
The door is sealed again with more creatures lurking below. Upstairs Quilliam is found passed out. Soon the fourth spectre makes herself known. The combat is fierce and the ghostly apparition flees, seemingly back down into the cellar.
During the fray Azmooth discovers a secret door in the floor. Soon the party uncovers Bjarn’s stash of treasure! Inside the two chests are many gold and silver coins as well as ample jewels and gems! But how much should go to the village? How much to Quilliam, as the new proprietor of Bjarn’s place? Are these moral questions too heady??
The team decides enough is enough and its time to get on with the plan. They gather the supplies they need and, along with a drunken Killminster Barrackbomb, they exit the premises and head to Blart’s place to camp for the night before heading back down, down, down to the depths of the Shrine of Worms where the great dwarven hammer Thrumbok was lost.
End of Episodes #30 and #31