Showing posts with label Black Pudding. Show all posts
Showing posts with label Black Pudding. Show all posts

Sunday, November 5, 2023

Lugs and Snow


When I got back into gaming and dived into doing OSR stuff around 2012, I leaned into it pretty hard. I wrote Howler and Winds of the Ice Forest and other bits with a nod to old school modules and a careful eye toward the rules written in Labyrinth Lord. I started a series in Black Pudding called "Adventures in the North", which started in issue 5 and has a bit in issue 6. But it is incomplete and try as I might I cannot bring myself to finish it.

Why?

There's a character class I wrote and turned into a mini-zine for a Gary Con I attended. It was called The Lug. It's basically a big, dumb brute of a guy who has a heart of gold. Essentially Fezzik from Princess Bride. You know the trope. I have often thought I should give The Lug a rendering in Black Pudding, but I can't seem to do it.

Why?

It seems to be because these are relics of a decade ago when I was in a very different mindset. I was just discovering the beauty of revisiting old school D&D and it was shiny and new again. And I wanted to put on the aesthetics of that era. I did work. Then I changed and moved on. I have other ideas now and my approach is very different. I can't put myself back into that mindset.

It was a mistake to start Adventures in the North as a multi-part series. I've never been good at maintaining that sort of thing because my inspirations drift over time. It would have been wise of me to do it as a one-shot adventure location instead of an 11-point mini-setting.

The Lug has the same problem. It was a cool idea at the time, but now I think about it... it feels very liming. Your character would be a one trick pony. You bop people on the head and smash things. 

Monday, October 2, 2023

Black Pudding #7

I'm very proud of Black Pudding. What started in 2016 as an experiment to create the kind of OSR stuff I liked to see has persisted, albeit at a slow pace. This post is about the latest issue, #7.

This issue is a milestone for me because it includes a 16-page gazetteer (17, counting the names tables) setting of my fantasy world of Yria. I had toyed with this idea for a long time, assuming I would have to devote an entire 100-page book to the topic to do it right. In the end, I realized all I needed was a quick-and-dirty GM's guide to the setting. And 16 pages did the trick, at least for me.

It starts with a map, as is often the case. I have a love-hate relationship with maps. They define things a little too much up front for my tastes, but they are also beautiful and inspiring - and the whole point of any Black Pudding zine is to inspire. The Yria map is one that has went through a lot of incarnations over the years, but the one showing up in BP7 is as close to legit as you're gonna get. Hell, in a future edition I might utterly change it. I don't know. Each TTRPG table is its own world, after all.

Next you get a list of the major areas on a d66 table. So 36 areas are given as possible birthplaces
and/or adventure locations. I also include a d20 inspiration table for adventure keywords, something I've always done for myself. I often call these "beats". So when I'm coming up with an adventure to run I might list 3 or 4 beats such as ritual, paranoia, moon, and dead crops. Beats sort of paint the images in your head. The keyword table in BP7 includes words that are essential to the Yria setting. They are not random words, they all have meaning to me. They are deliberate choices.

The next two pages are an actual gazetteer of the 36 locations, ala X1: Isle of Dread. Less is more. I went with broad strokes, planting images using keywords for each location. Instead of describing the government structure and ruling elites of Seapath, I just tell you the vibe: One of the five cities. Serpentine across the mountain pass, ruled by the rich, sought by the desperate. Come to trade, stay to dream. You get an image of the city (serpentine across the mountain pass... it lays like a snake, humped over a mountain). You know who runs the show. You know why folks would go there and something about why they might stay. It seems to be a place rife with corruption, but also full of hope or at least potential wealth.

Next five pages are devoted to the five cities. Yria only has five cities of note. Any other cities are either ruins, cursed, or not very big. This concept is very much in the vein of the "points of light" across a "dark wilderness" motif. That is, I believe, a super-effective way to game*. Each city gets one page with imagery and various tables for what you might see or encounter. The rulers are noted, and a very brief description is given, akin to the 36 location gazetteer style. So if the short description of Seapath from above isn't enough, the one page for Seapath gives you a little more.

The second half of the section is the mythos. This mythos (100% using that term because of Deities & Demigods, the most inspiring D&D book of all time) has been with me for many years. Decades. It underpins almost every fantasy setting I've ever created or tried to create. It is based on one dozen beings, each of which I sketched onto small blue cardboard cards sometime in the early 2000s. Those images appear in the book, though in gray scale of course. The section gives you that list of beings and their general powers, broadly-speaking. Being heavily influenced by Deities & Demigods, I wanted/needed each of them to be corporeal as well as spiritual and eternal. They have bodies. They have stats. You can interact with them.


Rather than giving the specific stat block for each deity, I opted to merely suggest them. Each one is based loosely on an existing B/X monster. So for example Black Wing (death) is based on a giant roc with 300 hit points. Each god is described loosely, focusing on their demeanor and concerns. Some sketch is given of how you would worship them and what their clerics are like. And the final detail, which I really liked, is that each one has some lists of keywords to describe being in their presence. I think that's all you need.

The whole thing wraps with 5 d66 tables of common names, each keyed to one of the five cities.'

In case you ever wondered, this is my favorite thing so far in the series. I realize it isn't exactly the same kind of stuff that made the zine popular. It isn't hand-scrawled, it isn't universally useful. It's very specific to my world. But I designed it as loosely as possible to allow easy access. It is very easy to steal from.

Other things in the issue are more typical of the zine. There are 4 new character classes, one of which is the Rat Bastard. I created that one way back in 2017, which is why it, more than any other, has the tone and vibe of early BP issues. It was meant to go into issue 2 but somehow I left it out. I have no idea what happened or how I missed it all these years. Happy to finally include it.

The other class I really love in this one is the Eyeball. That one is a keeper, for me. And we also get some coolness from contributor David Okum! A handful of monsters and a character sheet round the thing out. In fact... this one features my favorite character sheet so far. I love this one because it is the cleanest and most useful that I've ever created.

*The first proper D&D campaign I was ever in, way back in 1987 in high school, started as a crude 8.5 x 11 map of a town. It was the DM's setting at that point. I think he only knew the town and nearby areas, so that's where we adventured. It grew a bit over time. It's a brilliant way to do a campaign: don't flood the players with information! Just paint the image and start playing.


Friday, April 7, 2023

Black Pudding Comic

The Black Pudding Kickstarter comes with a two sided poster. Here's one side of it: a comic!


 This comic features our heroes the chainmail chick, sinewy barbarian, and eyeball. This was super fun. I drew it on 11x17 inch bristol, a paper size I haven't messed with in years. Loved the extra real estate.

Monday, April 3, 2023

Black Pudding Reprints

There is a Kickstarter for reprinting Black Pudding back issues and printing the latest issue, #7. Maybe you need physical copies? Maybe your dog ate yours? Maybe you used them so much they fell apart? Or maybe your players ran off with them?

Now's your chance to get all of them in print for a reasonable price and flat worldwide shipping. And a cool A3 double-sided poster! And a cool blank journal!

It's PUDDIN' TIME!

(Ok, that's pretty lame. But I need a catch phrase like "Excelsior!" or something.)

One side of the poster.

The Adventure Journal cover.


Saturday, August 13, 2022

Black Pudding 7

Finally, it is HERE. Black Pudding 7.

This issue features the following awesomeness.

Character Classes:

Rat Bastard

Iggy (by David Okum)

Flamer

Eyeball

Monsters:

Rocky

Grave Crusader

Dracowisp

Tyrano-X

Queen of the Dark Light

And the rest of the issue is a gazetteer of Yria, the setting of Black Pudding. It is an iteration of Pan-Gea. The five cities described, many areas sketched out, lots of random tables.

Go!




Thursday, August 11, 2022

Gretch

The gretch is a monster that appeared in Black Pudding #1 in 2016. It is basically a thing that spontaneously appears from old candle and spell residue in a wizard's lab. I picture old wizard towers having at least a few gretches roaming around. Perhaps the wizard wasn't able to control them and they murdered them in their sleep?


Poking around in old documents I rescued from an old computer, I found what is certainly the first reference to the gretch, from 12/2007 or earlier:

Cir Lan – A wicked sorceress searching for the swords of the Old Kingdom to tap into their mystic powers and discover the great secrets of life. She uses winged gretches as familiars and always has a wild look in her dark-ringed eyes as if she were on speed.

I have never used a gretch in a game. I need to remedy that. 

Thursday, August 4, 2022

Eyeball Class

Black Pudding #7 is coming along very nicely. Got several new character classes in this one... including my new favorite THE EYEBALL!



Thursday, June 16, 2022

Hunter Ravn

I did a few comic panels recently. Started out as a guide to my fantasy world of Yria. I have no idea where this is heading now.

The character Hunter Ravn was formerly Hunter Raven... but I left out the "e" on the inked version and didn't want to adjust digitally. So now he's officially Hunter Ravn. Maybe that's why I took the whole thing in a slightly different direction. Is this God of the North a frat dude?

Anyway, I've just been having fun with my old traditional art tools and these panels were an excuse to use them. Digital colors to follow...






Monday, May 30, 2022

Up From Hell


Zasto Filistian, wizard of Seapath, returns from a trip to Hell, emerging from a sewer well. His mind struggles to contain the lost spell of immortality, the object of his quest. His imps offer him a special book in which to transcribe the spell (and a towel).

The city of Seapath is one of the five cities of Yria. It is perhaps the most accessible city, especially for the low-minded and adventure-ready. It is sprawled across a mountain pass leading to the western seas and you can see it in all its glory on the cover of Black Pudding #5. Note the angry assault by Url'Armagog, one of the Children of the Worm Witch, his slumber disturbed from the depths of Lake Drowning.


Ah, Yria.

You know how every Dungeon Master worth their salt has a world of their own? It's true. Mine started the day I learned about the existence of D&D. I spent my first few years as a gamer gaming alone. I spent countless hours in my room making D&D characters, writing elaborate histories, drawing them, making ornate character sheets for them, and running them through solo adventures. Eventually I compiled all my notes and ideas into a three ring binder labeled "Midaka", my campaign world.

This morphed over time. Much of the juvenility of Midaka was left by the side of the road on my journey into proper adult elfgamehood. But much of the DNA is still there, along with all the other stuff I've added over the many years.

Sometime around the mid-2000s I had an explosion of ideas that lead to the Pan-Gea comic book and the creation of Yria - my fantasy RPG "campaign setting".

Sometime soon, perhaps in 2022, I hope to create an iteration of the setting for proper use in fantasy TTRPGs. A reference work, a user's manual, a tome of inspiration (or two). Working title has been "Doomslakers B/X" for a while, but I'm not sure what will stick. What makes the most sense is to just call it Yria. Not a D&D Gazetteer style work full of epic levels of detail, but more of a art-before-function work of inspirational material very lightly sketching out a fantasy world. The imagery will do most of the talking. Random tables will fill in most of the detail. The actual prose bits will be more akin to what you see in X1: Isle of Dread... short and high level, more a collection of descriptors than a fleshed out narrative.

But we'll see how it goes.

Thursday, May 26, 2022

On the Hunt


Hmmm... something big has passed this way, just before the rains.

I'm considering this for the cover of Black Pudding 7. Yes, I am working on the new issue again.

Tuesday, December 21, 2021

Whiplash

 

Whiplash, +1 sword: Target gains no bonus for shield or cover. Can be thrown like a hand axe and will boomerang at end of round on a miss. Mirror blade reflects invisible things and allows user to see through a door or wall, 1/day.

This elegant blade was not forged, but was formed from a whirlwind of supernatural origin. It was the weapon of the infamous Seapath crime chief Krolton the Many Storied. He used the blade to slay a dozen crag demons in a long lost hall of pillars. The demons thought hiding behind the pillars was a good strategy. It was not.

Monday, December 20, 2021

Kneebiter

Kneebiter, +1 Two-Handed Sword: 2d6 dmg vs. giants. On a critical hit, target is knocked prone 1d4 rounds and suffers -3 Morale until regaining their footing.

Kneebiter was used by the giant-slayer Uuldskol of Red Peak to defeat the master of giants, Zeektara the Cloud Rider, along with their nine sons and daughters. The battle lasted 3 days and leveled 3 great giant halls. At the end of it Uuldskol unbuckled his magic belt which granted him supernatural strength, placed Kneebiter gently in its sheath, and promptly died.

 

Friday, December 17, 2021

Fang

Part of the Doomslakers B/X project.



Fang, +1 sword: User can speak with serpents at will and transform into a pit viper once per day for 3 turns. Snakes will not strike the user.

Fang's history is obscure. It seems to have started life as a fairly mundane scimitar that was perhaps used to slay various foul beasts roaming the darks of Underwood. It seems to have gained notoriety when a particular hero named Low Hill (so named for she hailed from a low hill) wielded it on many an adventure, many of which involved the slaying of giant snakes. She hated snakes, apparently. Low Hill was known to run with three wizards named Bo Zun, Tala Dulak, and Epizidimus the Wary. Perhaps one or all of them conspired to enchant their companion's sword as a special gift. Low Hill was eventually swallowed whole by a purple worm.

Monday, September 6, 2021

Rock Hardy Book of Dwarfs art

I'm writing a dwarf thing called Rock Hardy Book of Dwarfs (posted about it here too). Here's the cover art, I think.



The book is going to be a little setting with lots of dwarf character options and random tables. It's basically a book length treatment of the dwarf stuff from Black Pudding #4.

Sunday, May 30, 2021

Review: Black Pudding #5

Here's a nice review of Black Pudding #5 by Matthew Pook. Thanks, Pookie!

Has it been THAT LONG since #5? There's a #6 out there too and I'm "working on" #7. Each issue is taking longer to produce because my interests are drifting elsewhere. But I still love the zine and have no intention of putting it to rest yet.




Monday, January 18, 2021

Conan and the Low Level PCs

For fun. I sketched this and started inking it while playing D&D the other night. Added the figures last as I wasn't sure WHO was gonna be on the stairs. I couldn't decide between a part of D&D noobs or Conan. So why not both?

I believe this will be the centerpiece of Black Pudding #7 with the stats for the helligators given in that white space above the carnage.






Sunday, January 10, 2021

BX Character Sheet Landscape

Here's a BX character sheet I put together by taking elements from various other sheets and Black Pudding pages plus new elements. It's landscape, which is not my usual thing. But you know in actual use a landscape sheet is more practical from what I've noticed. I did a bunch of pregens in landscape for a Nerdlouvia con and it saved table space.



Saturday, January 9, 2021

Demon and Key

I drew this demon today and it turned out kinda cool. I'm shit with drawing chains so I really tried to do them some justice. Still not perfect but I think better than previous attempts. Chains are hard!

So this guy will go into Black Pudding 7 and I'm not sure exactly in what context yet. The issue is still very wee and hasn't grown into itself so I will probably set him to the side and see where the other pages go before giving him a role. He might be a monster entry, part of an adventure, or art for some cool magic shit. Not sure yet.

I actually have two themes at work right now. The cool wizard cover idea suggests an issue filled with wizardly stuff and this demon on a chain goes nicely with that. But the thing I've worked on the most is a mini-setting for an all-Thief campaign called Low Downs. So who knows...



Here's the doodle that spawned the demon.

Demon Sketch

Working on a demon drawing. Kind of out of the blue, definitely could end up in Black Pudding 7.