Showing posts with label Black Pudding. Show all posts
Showing posts with label Black Pudding. Show all posts

Monday, January 18, 2021

Conan and the Low Level PCs

For fun. I sketched this and started inking it while playing D&D the other night. Added the figures last as I wasn't sure WHO was gonna be on the stairs. I couldn't decide between a part of D&D noobs or Conan. So why not both?

I believe this will be the centerpiece of Black Pudding #7 with the stats for the helligators given in that white space above the carnage.






Sunday, January 10, 2021

BX Character Sheet Landscape

Here's a BX character sheet I put together by taking elements from various other sheets and Black Pudding pages plus new elements. It's landscape, which is not my usual thing. But you know in actual use a landscape sheet is more practical from what I've noticed. I did a bunch of pregens in landscape for a Nerdlouvia con and it saved table space.



Saturday, January 9, 2021

Demon and Key

I drew this demon today and it turned out kinda cool. I'm shit with drawing chains so I really tried to do them some justice. Still not perfect but I think better than previous attempts. Chains are hard!

So this guy will go into Black Pudding 7 and I'm not sure exactly in what context yet. The issue is still very wee and hasn't grown into itself so I will probably set him to the side and see where the other pages go before giving him a role. He might be a monster entry, part of an adventure, or art for some cool magic shit. Not sure yet.

I actually have two themes at work right now. The cool wizard cover idea suggests an issue filled with wizardly stuff and this demon on a chain goes nicely with that. But the thing I've worked on the most is a mini-setting for an all-Thief campaign called Low Downs. So who knows...



Here's the doodle that spawned the demon.

Demon Sketch

Working on a demon drawing. Kind of out of the blue, definitely could end up in Black Pudding 7.



Thursday, January 7, 2021

Black Pudding 7 Cover Sketch

Here's my cover sketch for Black Pudding #7. A crazy wizard climbs out of a mystic well, dripping wet, smoking his pipe. I love that idea. Hopefully the final version will be boss.



Wednesday, January 6, 2021

Rat Bastard

This is the Rat Bastard, a class I scribbled long ago in the early days of Black Pudding. I honestly don't remember why this class wasn't in any issue of the zine so far but I assure you this bastard will be in issue #7.



And what else will be in issue #7, you ask? Well that's a good question. My process for this zine is fairly organic, meaning I tend not to play too much of it ahead. What tends to happen is I do little bits here and there and then I'll chew into something bigger (such as an adventure like Vault of the Whisperer from issue #2, using a sweet map from skullfungus). Once I get something significant finished it's as if I hit critical mass and I just continue to hammer away until I have an entire issue completed. That's pretty much how all my projects go, honestly.

So for #7 I have a few finished pages, such as the Rat Bastard and a character sheet or two, plus a metric ton of notes. Which of those notes will become parts of the zine I am not sure. I've got my eye on this mini-setting called Low Downs (welcome to the Days of Low Adventure!). But also there's a lot of material that I have created for GOZR that, honestly speaking, is absolutely BX compatible and could be presented in Black Pudding. So I might go that route since GOZR is coming along so damn slowly and I really have no idea when I'll be ready to publish it.

Translation: Be ready for some random tables!

Saturday, August 1, 2020

Black as Hell Tees

Just a friendly reminder you can get a Black Pudding tee shirt and some other goodies at this link right here.


Saturday, May 2, 2020

DCC: Chainbound

During the old 'Rona, I started running a new DCC RPG campaign for a few family and friends via Skype. This is maybe the fourth DCC campaign I've ran (?). Anyway... this game always brings out the "let's just roll with it" in me. I don't do a lot of planning. I allow myself to grab any ole thing that looks like fun and toss it into the mix. I have never written a DCC-based book, so I never think about it as a playtest.

This time I started with one of the dungeons from Black Pudding #1, replacing the stinking nobberlochs with hideous mutant spiders. The tomb was hidden in the sand until the zero-levels dug it up, acting against their will as slaves to the tyrannical Mad King of Zyrrum. I grabbed an old, unused map I drew years ago and plopped it down as the known world for the campaign. Zyrrum is the southernmost city, on the edge of a great desert. The PCs, slaves, won their freedom in the funnel.

Next up they set spent a year apart and came back together as level one PCs in order to rid themselves of the Mad King's slave mark. This mark, magical in nature, is very hard to remove. The PCs have discovered that they must embark on a quest to find the Lost Treasure Vaults of Zadabad in order to find the phylacteries of the Mad King and destroy him, giving them their final freedom.

So far they have spent most of their time in Zyrrum hitting up the local sages and sorcerers to learn all this information. It has been fun. Some heads have been busted.

Notably, one of the players is new to RPGs. This is his first game. So imagine my surprise when, in the first combat as a level one warrior, he fucking died. Like, instantly. Brutally. I rolled two natural 20s against him as the PCs were ambushed in an alley by men trying to capture and return escaped slaves. I gave him a Luck check to survive, which he failed.

But hey... death is not the only way to have a good time. It's DCC. The PCs were whispered to by an old witch in a nearby hovel (this was the sage and seer district). They were instructed to bring in their dead friend, which they decided to do.

The witch used wicked magic to bring him back to life. I gave him another Luck check, which he failed again. This meant the witch had complete control over his soul. She could end his life at her will. She controlled him. So she set him and his allies on a task. "Go and slay the master of the Red Brick Tower... so that my soul can be freed!"

Needless to say they hiked it on over the two day foot journey to the Red Brick Tower, killed a couple of man-bats, and defeated a mad, crazy old wizard who kept shards of his soul in various statues... one of which was an old witch.

Now the PCs have boarded the Soulcatcher on the river and are headed out to sea to find the location of the Rod of the Crescent Moon and, ultimately, the key to freeing themselves of their slaver marks.

Good times indeed.

I used a Dyson Logos map for the Red Brick Tower and for the life of me I cannot find the original link. So go to Dyson's blog and check out about a zillion awesome maps.

Dyson Logos draws a lot of towers.

Saturday, March 21, 2020

Black Pudding #6 in Print

Peter has worked his magic again and put the latest issue of Black Pudding into delicious British print. And you can pick up a sweet bundle of all 6 issues in print!

I can't wait to get my copies!


Tuesday, March 3, 2020

Grumpy Old Gamer 44

Sounds like another poor, innocent gaming table will fall to the goopy powers of Black Pudding! I approve of the use of Wizards as a thumbnail.


Sunday, March 1, 2020

Ten Foot Pole Review of Underground Down Below

Bryce Lynch over at tenfootpole.org reviews Underground Down Below, the short adventure location from Black Pudding #6 based on the map by Evlyn Moreau.

Overall I'd call this a fair review. The primary criticism they deploy is that the adventure lacks purpose. Why are the PCs fucking with the stoic dwarves? I didn't include that sort of detail, as I normally do not do so in other adventures in the zine. They are almost always setting-based adventures - maps with images and descriptions of what is to be found therein. I drop little bits here and there to connect things, but not much. Mostly it is stuff I fire off on-the-fly. Underground Down Below, for example, was composed on Photoshop canvases point-by-point with connections being made only if the idea struck me and I had room to include it.

I suppose this is because I fell pretty hard into the minimalist adventure design camp when I stumbled into the OSR communities. I always hated modules that had too many words. You're god damned right you heard me. Too many fuckin' words. I wanted to know names, places, contents, stats. Random tables were a plus. Backgrounds, histories, plots? Baggage. Rubbish.

Ok. So I am exaggerating a little bit. I'm not actually endorsing that way of thinking. At least not totally. I accept the criticism of Underground Down Below in Bryce's review as both constructive and useful. Thanks, Bryce.

Black Pudding Tee Shirt

I finally got around to putting up a simple Black Pudding tee shirt for the millions of people who have asked. So what are you waiting for? Buy one today. Buy one for granny too.

It looks like this on the back:


And this on the front:


I might do some more later.

Sunday, February 23, 2020

I Am On Sunday Zine Club

As promised, here I am on Jeremy "Frosthof" Smith's podcast for the Sunday Zine Club. I have not listened and I am not sure if I can listen. Not yet. I'm weird about my voice. I guess we all are.

Please let me know if I sound like a complete dumbass.


Thursday, February 20, 2020

Prowess AC

From the pages of Black Pudding #6, here is a house rule about armor class.

Prowess AC is an idea that I think would serve any sword and sorcery campaign well. If you're doing a high magic game, probably not so much. I'd also strongly encourage allowing PCs to improve their ability scores over time and/or having a more generous stat generation method than 3d6.

For those who might complain that this is unrealistic because of real world combat, all I can say is keep doing you and I'll keep doing me. Peace out.

But seriously, feedback is always appreciated on these little house rules as I don't always have the opportunity to test them out.


Tuesday, February 18, 2020

Underground Down Below

The biggest feature of the new Black Pudding is the 8-page adventure based on Evlyn Moreau's stunning little map shown below. In the same way I created Vault of the Whisperer in Black Pudding #2 based on a map by Karl Stjernberg, I created Underground Down Below based on Evlyn's map. I hope someone gets to play it and have a good time.


Monday, February 17, 2020

Beastfriend Class

From the pages of Black Pudding #6, here's a class that I think might actually engender peaceful solutions to conflicts. Certainly if I was playing this class I'd be trying to avoid battles. Now, that's not in any way an argument against fighting in RPGs. I love a good combat. But there are a million ways to game and killing shit is just one of them, right?


Sunday, February 16, 2020

Black Pudding #6 is Alive!

I just dropped the new issue of Black Pudding on an unsuspecting population.

It's free to download if you want. Drop me a few bucks if you can and if you dig the work.

I will post about the print version at a later time.

What is that sme...OH CRAP!
ASIDE: I know it's Zine Quest month. And that's weird because I didn't time this for that reason at all. Everyone who knows me knows I named my imprint "random order" because that's kind of how I create things. Randomly.

Saturday, February 15, 2020

Respite

I'm closing on a completed issue #6 of Black Pudding. One of the pages is devoted to a handful of little house rules that are unrefined and mostly untested. I'm calling it "unfinished puddin'".

Friday, February 7, 2020

Animated Weapon Character Class

Ethan LeFevre created this awesome hand-drawn character class, which definitely fits the Black Pudding vibe, doesn't it?


Check out Ethan's podcast Audia Miskatonica here.

Sunday, February 2, 2020

Revisiting the Chainmail Chick

Joe Jusko killed this one.
C. September 1984. A young me, approximately 14 years old, depending on exactly what day of the month it is*, picks up Savage Sword of Conan #104. I'm all-in on the Joe Jusko cover. There's ice and snow, muscles, a ninja**, and a redhead with underboob. What's not to love?

I remember that day. I picked up the issue at a local convenience store and it was the second or third time I did it. I am pretty sure the first SSOC I bought off the shelf was #103, which remains to this day one of my favorite single comic book issues of all time. That issue is what made me fall in love with Conan the barbarian. Well, y'know, after the movie anyway. I would be a religious consumer of SSOC for at least the next 2 years. The names Ernie Chan, Joe Jusko, Gary Kwapisz, and Tony Salmons would be etched into my developing brain, ensuring my lifelong love of sword and sorcery and muscled barbarian fantasy.

Boobs optional, but appreciated.


That's right. I said it. I might be a woke lefty with no tolerance for right wing fascist pricks, but I like a good exploitative pin-up barbarian chainmail chick now and then. And go fuck yourself if you find that troubling***. Wokescold somebody else.

Anyway.

I drew this years ago. I like it a lot for some reason.
I've been thinking about chainmail chicks lately. Check out Black Pudding for my take on an old school character class emulating what I love about this motif.

So what makes this motif compelling? Some elements are just god damned obvious, base, and probably rooted in my I-Am-A-Man existence. They're sexy as hell. They're tough, bombastic, and bodacious. I want to be a chainmail chick, motherfuckers. You heard me right. I don't want to nail one, I want to become one.

To be tough a nails, able to gut a man in a single blow, and still look damn fine? Hells yeah. The problem is there isn't enough variety on the meme. We need more fat chainmail chicks, black chicks, buck-tooth chicks, bald chicks, etc. Because fuck your beauty standards, you reactionary prick****.

So in Black Pudding #1 I had the Chianmail Chick character class for B/X style OSR gaming. I remember creating that class and thinking "I really need a male matching mate". So I also created the Sinewy Barbarian. Those two classes were my approximations of Conan and Red Sonja, from the comics, in RPG format.

It's kind of a crass move to counter a busty character class with a beefcake. I know that. I'm not arguing that I did things correctly. I never claimed to be correct about these things, just honest. I wanted to present something I loved. And I didn't just include the Sinewy Barbarian because #equality. I did it because I have a tremendous love for the archetype that Conan represents. I am an a man, after all, and the idea of a strong man facing a hideous and dangerous world appeals to the reptilian part of my brain in a big way. It's why I watched Conan the Barbarian, Beastmaster, and The Road Warrior every chance I could when I was a teen. It's the same reason Big Trouble in Little China remains in my top 5 favorite movies of all time. Again, I might be a woke SJW, but I'm also a pulp-inspired aficionado of all things pin-up and two-fisted action. It's in my blood.

PITT brush pens, Prismacolor markers.
Ok... so considering the dynamics at the gaming table, how feasible is it to have chainmail chicks? Well... it kinda depends. I can see a shitty situation where a reactionary prick includes them at his table and amps up the misogyny. This is not good. It's uncomfortable and harmful. But I ran several games in which people were playing Chainmail Chicks from Black Pudding and having a great time of it. There was no sexism or misogyny. We were having a grand old time.

I guess this is one of those things. Like... if you're putting something out there that pricks might use in a negative way, then what is your responsibility to help keep that from happening? I am not sure. I feel like the intent of the work is inherent in the presentation. If I'm a prick for creating the Chainmail Chick then the work itself will reflect as much. But if I'm not being a prick then the Chainmail Chick, particularly when considered alongside the other content of Black Pudding, should not feel misogynistic.

I feel like it's all OK. And many women have told me me how much they love my representation of women in my art, even when I'm doing the sexy pin-up thing. I fully understand how dangerous that is... that not every woman is going to react the same way. I get that. But I can't tailor my art to suit all the outliers and all the feels. I just do what I do and I try to do it responsibly. I really really try.

Holy shit this post is going long and I've had more than a few glasses of sangria. Enuff is enuff.

*My birthday is at the end of Sept.

**I don't care if that guy is supposed to be a ninja or not. Is it supposed to be a Black Dragon, such as those seen in King Conan comics? I don't know. Looks like a fantasy ninja to me and my 14-yo brain read it that way.

***I'm not sure how to elaborate on this. I recognize and accept that misogyny is a huge fucking problem but I do not accept that sexy images of women is the root of that problem. Or even a significant element of it. Now, I do believe that exclusionary sexy images are a problem. For example, if all the pin-up women are skinny bitches that's not fucking cool at all. People come in all types, so let's not be dicks about it.

****Oh, hey, let me clarify something. Everyone who has followed my creative journey for any significant time (may the gods bless you) knows that I like to draw fat girls. But I am not a discriminatory connoisseur of the pin-up. I like all shapes and sizes. I can be just as enamored of a skinny waif as a fat broad (holy shit I don't mean that in a negative way... "broad" is such a fucking nasty term, isn't it?). What I mean to say is that beauty is not defined by size or shape. Beauty is largely subjective and a person's beauty in the eyes of a beholder is a package deal. Or something. I'm a dude here. I'm trying real hard to express a positive message and I'm probably not cut out to do it. Please move along, nothing to see here.

This has been a drunk post. You are welcome.